Attributes - 24 pp:
Strength 3, Stamina 3, Agility 1
Dexterity 0, Fighting 2
Intellect 0, Awareness 2, Presence 1
Powers - 20 pp:
Dwarf Physiology: Enhanced Strength 1, Limited to Lifting; Immunity 2 [Disease, Poison], Half-Effect - 2 pp
Dwarf Senses: Senses 1 [Low-light Vision] - 1 pp
Dwarf Size: Shrinking 2, Innate, Normal Strength, Permanent - 7 pp
Master Weaponsmith: Enhanced Advantages 2 [Artificer, Inventor], Limited to Weapon-smith; Enhanced Skills 8 [Expertise [Magic] 4, Technology 4], Limited to Weaponsmith; Quickness 3, Limited to Weaponsmith - 6 pp
Magic Warhammer: 8 points; Easily Removable [-4 pp] - 4 pp
--Hammer Mastery: Enhanced Advantages 2 [Improved Smash, Weapon Break] - 2 pp
--Hammer Strike: Strength-based Damage 3, Penetrating - 6 pp
Equipment - 7 pp:
--Chain-mail armor: Protection 3 - 3 pp
--Throwing hammer: Ranged Damage 2 - 4 pp
Skills - 6 pp:
Close Combat [Warhammer] 2 (+4), Expertise [Dungeoneering] 2 (+2) Intimidation 4 (+4), Ranged Combat [Throwing Hammer] 2 (+2), Stealth 0 (+3), Treatment 2 (+2)
[Expertise [Magic] 4 (+4), Technology 4 (+4)]
Advantages - 4 pp:
Great Endurance, Equipment 2, Language [Common; Dwarven is Native]
[Artificer, Improved Smash, Inventor, Weapon Break]
Defense - 6 pp:
Dodge 4, Parry 4
Fortitude 4, Will 4, Toughness 6
Offense:
Initiative +1
Throwing hammer: +2, Ranged, Damage 2
Warhammer: +4, Close, Damage 6
Unarmed: +2, Close, Damage 3
Complications:
Greedy Asshole
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